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This page provides the essential configuration options for Ducky’s ERLC Server Logs module, which allows you to monitor, track, and log all in-game activity within your ERLC private server. To enable and configure this module, use the /setup command and navigate to the ERLC Server Logs page.
You must link your ERLC private server to Ducky in order to use this module.
1

Player Join Logs

The Player Join Logs channel is where a log will be sent when a player joins the in-game server. The log includes the Roblox username, profile hyperlink, and timestamp.
2

Player Leave Logs

The Player Leave Logs channel is where a log will be sent when a player leaves the in-game server. The log includes the Roblox username, profile hyperlink, and timestamp.
3

Player Team Logs

The Player Team Logs channel is where a log will be sent when a player changes their team. The log includes the Roblox username, profile hyperlink, callsign, team joined, and timestamp.
4

Player Kill Logs

The Player Kill Logs channel is where a log will be sent when a player kills another player within the in-game server. The log includes both player’s Roblox username, profile hyperink, and timestamp.
5

Modcall Logs

The Modcall Logs channel is where a log will be sent when a moderator answers a modcall within the in-game server. The log includes both player’s Roblox username, profile hyperink, and timestamp.
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